

- #GIDEROS FOLDER NOT SHOWING IN PROGRAM HOW TO#
- #GIDEROS FOLDER NOT SHOWING IN PROGRAM MAC OS X#
- #GIDEROS FOLDER NOT SHOWING IN PROGRAM INSTALL#
- #GIDEROS FOLDER NOT SHOWING IN PROGRAM WINDOWS 10#
#GIDEROS FOLDER NOT SHOWING IN PROGRAM HOW TO#
The process of installing the iOS Gideros Player is the same as installing a stand-alone iOS app as exportedīy Gideros, see Deploy to devices for detailed instructions on how to do this Open, build, deploy this project from Xcode. There is a universal project GiderosiOSPlayer.zip, whichĬomes with the Gideros installation. Your mobile device via WiFi and your application starts. When you press start button, your codes and asset files are transferred to Enter this IP from “Player→Player Settings” menu: After you deploy and open Gideros Player on your device, When you run Gideros Player on a mobile device, it allows you to see and test your application on a device
#GIDEROS FOLDER NOT SHOWING IN PROGRAM INSTALL#
Install on your end user's computer and be accessible from the Start Menu. You can also create a dedicated installer using programs like NSIS so that the app will automatically To send it to others, it is sufficient to just zip this directory up and email

You can simply double click on the executable to launch the app. Gideros simply writes a directory containing the executable,
#GIDEROS FOLDER NOT SHOWING IN PROGRAM MAC OS X#
There are no special requirements for exporting a desktop app (Windows Desktop or Mac OS X desktop).
#GIDEROS FOLDER NOT SHOWING IN PROGRAM WINDOWS 10#
Gideros UWP export will also run correctly on Windows 10 and Windows Phone 10 devices.You will need a PC running Windows 8.1 or Windows 10 to compile UWP apps. We recommend you install the latest Visual Studio 2015. For UWP (including Windows Phone and Windows Store) devices you'll need at least Visual Studio 2013 for Windows (which includes the Windows/phone 8.1 SDK).Need to install the Android SDK and related components (see Installing OS-specific SDKs). Gideros can also export Android packages directly though you will still For Android devices you'll need Android SDK + Eclipse, or Android Studio.To run Xcode requires an Intel-based Mac running at least OS X 10.10 Yosemite. Latest version of Xcode, currently Xcode 7. For IOS devices, you must be an approved Apple Developer for iOS and install the.

The following software to create stand-alone apps: Which third party SDKs you need to install in order to package, sign and deploy your app and upload it to the various app stores, seeĭeploy to devices and Installing OS-specific SDKs. Way is more complicated as the app needs to be packaged, deployed and code-signed via various SDKs which are specific to each operating system. Ultimately the app can be uploaded to the app stores (iTunes, Google Play, windows (Phone) Store etc) to make money. This app can then be transfered to other people who do not need Gideros installed The other way to run your app on a real device is to export it as a stand-alone app. Installing the Gideros Player is easy as we provide you with the binary and you just "side load" onto your device, see Gideros Device Player. This instant on-device testing over WiFi is unique to Gideros and allows rapid code development and testing. You can then make changes to your code and see them take effect instantly on a real device.

Your Gideros project runs directly on the device. When you press "Start" in Gideros Studio, (the device and your PC/Mac must be on the same LAN). You can then control this app from Gideros Studio running on your PC or Mac This is a special app which you side load onto the device. The first is to install a "Gideros Player" for the device (iPhone/iPad, Android device or Windows There are two ways to do this in Gideros. So far, we have seen how to write a simple app in Lua and get in running on your PC or Mac within the desktop player.
